You have to take into account card drawing and tutors. The presence of such things ups the percentage of actually getting a Grim Reminder.
So Aaron finally figured out how many Reminders I had in my deck. Good joke, pretty funny. Ahhh....
So what should I do with all of these Grim Reminders now. I understand the 4-of rule prevents abuse of broken cards, but is Grim remender really all that broken?
I run 27 in my 716 card deck. Thats only a 3.77% chance I will draw it.
4 Reminders in a 250 card deck is a 1.60% chance.
4 Reminders in a 716 card deck is a 0.56% chance.
4 Reminders in a 60 card deck is a 6.667% chance.
So what is fair? 27 is obnoxious, but I like em. Should I agree to downgrade the ratio to that what would be seen in a normal 250 deck? (IE use only 1.60% Grim Reminders?)
If I did, I would be allowed to run 11 at this moment, and be allowed to increase the quantity as my deck grows.
Or is it so funny I should just keep using all 27 to see what happens. It is a Grim Reminder deck after all......
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<font color="#C0C0C0" size="1">[ June 18, 2007 08:29 PM: Message edited by: kerbythepurplecow ]</font>
You have to take into account card drawing and tutors. The presence of such things ups the percentage of actually getting a Grim Reminder.
My suggestion:
vs. me use as many as possible.
vs. anyone but me, the normal 4-of limit (;
<font color="#C0C0C0" size="1">[ June 19, 2007 08:02 AM: Message edited by: kerbythepurplecow ]</font>
<font size="2" face="Verdana, Helvetica, sans-serif">Well, I think I'm going to have to agree with Jason here.Originally posted by jrr:
My suggestion:
vs. me use as many as possible.
vs. anyone but me, the normal 4-of limit (;
<font size="2" face="Verdana, Helvetica, sans-serif">Well, I think I'm going to have to agree with Jason here.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Good job... it even says you edited my post... at least cover your tracks better!Originally posted by kerbythepurplecow:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by jrr:
My suggestion:
vs. me use as many as possible.
vs. anyone but me, the normal 4-of limit (;
*snicker* that's why it's funny. If I covered my tracks it wouldn't be funny at all.
<font size="2" face="Verdana, Helvetica, sans-serif">11 Grim Reminders + Tutors in a 716 card deck do not improve the chances to draw a Grim Reminder any more than 4 Grim Reminders + Tutors in a 250 card deck. In fact, the odds of drawing it are worse, seeing as the Tutors are all highlander.Originally posted by kerbythepurplecow:
You have to take into account card drawing and tutors. The presence of such things ups the percentage of actually getting a Grim Reminder.
I think you should play as many Grim Reminders as possible, Grimjack. 27 isnt enough.
Afterall, anything that gets Aaron's panties in a bunch is A-OK with me.
They're bunched really bad, I need some help!
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